Monthly Archives: July 2013

Entropy and procedural content.

There’s a strange ( a.k.a interesting ) consequence of working with procedural buildings and … procedural content in general. In all cases, the hard part is to construct an algorithm that can produce something that looks plausible, which is much … Continue reading

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100 Microns

100 microns ( A.K.A 100 micrometers ) is interesting, it is roughly the length of 100 bacterium sitting next to each other in a line. 100 microns is 0.1mm, think of one millimetre cut into 10 equal pieces. When I … Continue reading

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My Printer – And I’m not afraid to use it!

This is my printer, it’s a RepRapPro Mono Mendel! And, I built it from kit form. I’m very pleased with it so far. Currently its just hanging around until my software is at the stage where I can feed the … Continue reading

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Started work, actually a couple of week ago, on 3D printing software.

It helps having your own custom 3D software ( c++/Opengl 3.3 ) you can hop straight to examining existing GCode and then on to writing a custom a slicing algorithm, it’s fast too … very fast, because the code base … Continue reading

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